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AuboStudio SDK
0.6.3
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#include <variable.h>

Public 类型 | |
| enum | Type : int { GLOBAL , VALUE_PERSISTED , FEATURE } |
| The variable type used to determine which type of variable this instance is. 更多... | |
Public 成员函数 | |
| Variable (Variable &f) | |
| Variable (Variable &&f) | |
| virtual | ~Variable () |
| Type | getType () |
| std::string | getDisplayName () |
| Note: The variable can be renamed at any time. | |
| bool | equals (VariablePtr object) |
| size_t | hashCode () |
| std::string | toString () |
Protected 成员函数 | |
| Variable () | |
Private 属性 | |
| void * | d_ { nullptr } |
友元 | |
| class | DataSwitch |
在文件 variable.h 第 11 行定义.
| enum arcs::aubo_scope::Variable::Type : int |
The variable type used to determine which type of variable this instance is.
| 枚举值 | |
|---|---|
| GLOBAL | GLOBAL means that the variable is available everywhere in a program. This variable instance can be cast to |
| VALUE_PERSISTED | VALUE_PERSISTED means that the variable is stored with the installation. These variables are defined in the installation and will retain their values even when a robot is turned off and on. This variable instance can be cast to |
| FEATURE | FEATURE means that a Feature is marked as a variable. The variable is defined in the installation and will exist even when a robot is turned off and on. This variable instance can be cast to |
在文件 variable.h 第 22 行定义.
| arcs::aubo_scope::Variable::Variable | ( | Variable & | f | ) |
| arcs::aubo_scope::Variable::Variable | ( | Variable && | f | ) |
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virtual |
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protected |
| bool arcs::aubo_scope::Variable::equals | ( | VariablePtr | object | ) |
| std::string arcs::aubo_scope::Variable::getDisplayName | ( | ) |
Note: The variable can be renamed at any time.
| Type arcs::aubo_scope::Variable::getType | ( | ) |
| size_t arcs::aubo_scope::Variable::hashCode | ( | ) |
| std::string arcs::aubo_scope::Variable::toString | ( | ) |
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friend |
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private |
在文件 variable.h 第 89 行定义.